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Vs. Gutsman.EXE |
It starts off after the net heroes Lan Hikari and Megaman.EXE finished vanquishing World 3's Life Virus, created by Mr. Wily. In a sense, this is pretty much after the first game, Megaman Battle Network. However, instead of rest, all awaiting for the duo is another conflict. It is soon reported that the Zero Virus (yeah, I know, something you've heard in Mega Man X5) is affecting the Personal Terminals, or PETs, thus infecting other netnavis other than Megaman. After confirming this with Dr. Hikari (his father) Lan hears later that Mayl and Roll.EXE are being attacked by a corrupted Fireman.EXE, and is trapped in the internet because of it. By smashing it and talking to his net operator Mr. Match, he learns that the supposed vaccines are actually doing the damage. Confirming this with his father Dr. Hikari, Lan and Megaman set out to crush the virus, stop the distribution of the false vaccine, and save the world once again.
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Fireman.EXE intro |
Now the contents behind it. The game was released on Nintendo Gamecube, makring Battle Network's only appearance on the home console. Even though it's readable in English, the voices were Japanese (English voices didn't happen until the DS release of Megaman Battle Network 5.) The game was made by Arika and published by Capcom, a partnership seen in Arika's previous series, the Street Fighter EX games. The game is single player only, and has no link-up feature. Graphics were done in a mix of 2D and 3D cel shading graphics, aiming to give off a more anime-like feel. As this was a new concept at the time, it was criticized somewhat. Difficulty was from high to unbalanced, according to critics. Overall the game's recpetion was rather mixed in general.
In all, I say that the game wasn't necessarily a miss, but for its concept, it was early, I suppose. I call it a 6.7 of 10.